Thursday, March 24, 2016
(Spotted) Aëdemphia - RM2k3 - Oniromancie
Via Oniromancie (Aëdemphia's Creator, Community Site)
Aëdemphia's Website (French)
Aëdemphia (English Demo) (very old)
(Will update this entry if I can find any interviews/english version for download)
Tuesday, March 22, 2016
(Reference) GameCenter CX:Pokémon Interview & Super Mario Bros.: The Lost Levels
(I mentioned awhile back I was going to upload this privately...
Sunday, October 4, 2015
"...One of the more interesting episodes being Part 2, of the Super Mario Bros Lost Levels, episode:
In that episode, (which I’ll try to eventually upload here, privately) Arino sits down and interviews Satoshi Tajiri; the creator of Pokemon. It’s here where we learn of Satoshi’s incredible passion and fascination to track down various arcade games seen throughout Japan, that eventually lead to the creation of his self-published fanzine GameFreak... that eventually lead to a position within the game industry....That eventually lead to the creation of Pokemon itself. (really interesting stuff and a great episode to boot!)
...which I finally got around to! Enjoy! ; I'll probably edit this entry later with timestamps.)
*please don't spread this around, I'm simply uploading the video here, solely for posterity's sake. (...thank you.)
*please don't spread this around, I'm simply uploading the video here, solely for posterity's sake. (...thank you.)
(Alternative Download - GamingCX Pokemon Special)
(CrunkGames.com write up)
(Another great Satoshi Tajiri interview from BulpediaGarden.Net)
(GameCenterCX/RetroGameMaster on Amazon)
(Another great Satoshi Tajiri interview from BulpediaGarden.Net)
(GameCenterCX/RetroGameMaster on Amazon)
"First Aired: 2004-05-30
In the closing episode of this first season, Arino visits one of the most famous and yet reclusive developers in the world, Game Freak. Arino discusses their history with company founder Satoshi Tajiri as well as their most famous creation, Pokémon.
This week's challenge is a continuation of last week's and finds Arino attempting to finish Super Mario Bros.: The Lost Levels. Just as it looks as though Arino is no chance, Tojima presents him with a gift that could change the tides in this challenge.
Lastly there is an extended travelogue centered around visiting arcades in hot springs located in the tourist town of Hakone. When he isn't indulging in the hot springs themselves he's playing impossible prize games, broken shmups or leaving his mark with his trademark high score name."
In the closing episode of this first season, Arino visits one of the most famous and yet reclusive developers in the world, Game Freak. Arino discusses their history with company founder Satoshi Tajiri as well as their most famous creation, Pokémon.
This week's challenge is a continuation of last week's and finds Arino attempting to finish Super Mario Bros.: The Lost Levels. Just as it looks as though Arino is no chance, Tojima presents him with a gift that could change the tides in this challenge.
Lastly there is an extended travelogue centered around visiting arcades in hot springs located in the tourist town of Hakone. When he isn't indulging in the hot springs themselves he's playing impossible prize games, broken shmups or leaving his mark with his trademark high score name."
Friday, March 18, 2016
Wednesday, March 16, 2016
(Spotted) Shinobiya - RMVX
(from Nocturne: Rebirth's GamePage Blog on RMN by eplipswich - February 4th 2015)
Hi everyone!
So, I was just reading Enu's latest blog (Enu is the creator of Hat World), and I stumbled onto this game called Shinobiya (忍屋) by Nanabuluku. It's being made in RPG Maker VX and hasn't been released yet, but a release date has been announced: Winter 2017. If we take that date from the Japanese point of view, it's some time between end 2016 and early 2017. Anyway, here's a preview video of the game by Nanabuluku herself:
No videos of actual fights yet, but the game certainly looks promising. I'll certainly be keeping an eye on this. And if I'm impressed enough after playing this when it's released, I might even translate it!
Oh, and before I forget, here's the official website of this game.
Well, that's all from me then. Just wanted to post this to let people know of another one of great Japanese RPG Maker games out there. Till next time!
-eplipswich"
"Blog 10: Shinobiya: A new future game that I may translate in the future
Hi everyone!
So, I was just reading Enu's latest blog (Enu is the creator of Hat World), and I stumbled onto this game called Shinobiya (忍屋) by Nanabuluku. It's being made in RPG Maker VX and hasn't been released yet, but a release date has been announced: Winter 2017. If we take that date from the Japanese point of view, it's some time between end 2016 and early 2017. Anyway, here's a preview video of the game by Nanabuluku herself:
Oh, and before I forget, here's the official website of this game.
Well, that's all from me then. Just wanted to post this to let people know of another one of great Japanese RPG Maker games out there. Till next time!
-eplipswich"
Friday, March 11, 2016
(Reference) Making of Lunar:SSSC - Wind's Nocturne - Playstation (PSone)
"...When we originally started translating the games, I use to try and stick as closely as possible to the translated lyrics of the songs.
...But somewhere along the way I figured out that, that really didn't convey the emotion of the song as well. So, I decided that, if I took into account the author's original intent, plus the feeling that I got from the scenes and just rewrote the lyrics entirely...
...We ended up with a much better overall song, which is true in the case of Lunar with the Boat Song (Wind's Nocrtune), of which, the English version turned out to be a much more melancholy and reflective song than the Japanese one." - Victor Ireland
Excerpt from "The Making of Lunar: The Silver Star Story COMPLETE"
Lunar: The Silver Star Story COMPLETE
Platform: Playstation (Psone)
Release: May 28 1999
Translation: Working Designs (Victor Ireland)
Wednesday, March 9, 2016
(Reference) Alundra 2: A New Adventure Begins -Trailer-
Alundra 2: A New Adventure Begins (Trailer) - Playstation (PSone)
(US) Official Playstation Magazine vol.30 Demo Disc March 2000
Activision Translation Team/Jeremey Blaustein
Friday, February 12, 2016
Redeeming Big Red Button After Sonic Boom: Rise of Lyric - [Polygon]
"After the release of Sonic Boom: Rise of Lyric, Bob Rafei, co-founder of development studio Big Red Button, got letters from fans telling him that he ruined their childhood.
During his long career, Rafei has worked on numerous critically acclaimed games. He had his hands on the Crash Bandicoot, Jak and Daxter and Uncharted series — all smash hits. But since breaking away from those, his career has gone down a bumpier road, with his independent studio having trouble getting its early projects to see the light of day, and the aforementionedRise of Lyric receiving ridicule from critics and fans.
But Rafei hasn’t lost faith in his studio, and right now he says he’s looking at a potentially great comeback story. Polygon recently spoke to Rafei about his career in the game industry and how his team is moving on from Rise of Lyric..."
But Rafei hasn’t lost faith in his studio, and right now he says he’s looking at a potentially great comeback story. Polygon recently spoke to Rafei about his career in the game industry and how his team is moving on from Rise of Lyric..."
(Will probably transpose at a later date - definitely worth reading though)
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