(from RMHistoria - March 15, 2019)
Created by: Carius
Date Released: Nov 2005 / Early 2007 (Demo Remake)
Engine: RM2003
The
author Carius was usually known around the GamingWorld community as a
keen event programmer. Usually making tech demos for contests and
tutorials on how to tackle RM2K3’s many limitations. Despite this
reputation he did manage to crank out a more conventional JRPG called
Wings of Origin. Starting out as a DBS contest entry, it’s essentially a
visual novel with no player exploration with a few battles here and
there.
Angel-like people known as “Airfolk” rule the skies. However, the protagonist Takeo is banished from flying ever again. An emotive and vengeful story combined with the use of Brave Fencer Musashi tracks made this small demo stick with me. It’s a ride full of twists and turns all in 18 minutes. What I like most about the writing is that we’re never quite sure of Takeo’s exact motivations for wanting to abandon his grounded life for revenge. The plot presumably sets up Takeo’s son as the actual protagonist. There’s a mysterious figure that appears at the beginning and my hunch is that it might be Takeo’s son from the future. This game will never be completed so we’ll never know! But it says a lot about how much this game accomplishes in such a short time.
There’s actually 3 versions of the game. The DBS contest entry, the 2005 story demo, and the 2007 remake of said demo. The 2005 one is the one I remember, even now I still prefer it though. The music choices are just better in my opinion. The art/mapping might be slightly improved in the 2007 one, but it’s still a general mishmash of Star Ocean / Tales of Phantasia / Rudra. There is interesting DBS experimentation in it but I really just like this demo for the story and the abundant night sky atmosphere.
Estimated length: 20 minutes
Download Here (3 Versions)
Youtube Gameplay (Full Playthrough
Ultima Island Page (archive)
RMTutorials (Carius’s page) (archive)
Special thanks to hedge1 for preserving the demos.
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